Monthly Archives: March 2014

By @ 03/14/14 in news

This weekend, the Powerhouse Museum is hosting an open weekend to tie in with the (excellent) Game Masters exhibition (which you really should go and see).

Out at the Powerhouse Discovery Centre in Castle Hill, a range of activities will be taking place, one of which is a ‘Meet a Game Designer’ space, where I’ll be on hand showing TownCraft to kids and parents, and people interested in getting into development.

Powerhouse was looking to show someone local who got into game design to show that it can indeed be done, and I’ll be there from 11am-3pm to answer all your questions this Sunday 16th March.

Come by and say hi, bring your kids or rather juvenile friends and help me make a Sunday of it!

By @ 03/12/14 in news

Hi everyone!

We’re at a stage now where we’re pretty confident the iPhone version works, so now we need y’all to break it for us and prove us wrong!

We’re looking for beta testers to grab pre-release versions of TownCraft and tell us what’s still broken. We’re a small team here so play as we might, there’s still a lot of ground to cover.

Testers are needed for iPhone (anyone with a 4 or later running iOS 7) and Mac laptop/desktops (anyone with OS X Lion or newer).

What we need from you:

If you’re interested, just drop us an email at telling us you’d like to be part of it.

Also, let us know if you’ve played the game before on iPad. We want people who both have AND haven’t played it on iPad before, so there’s no wrong answer to that question.

Help us make the TownCraft iPhone/Mac launch this April the best it can possibly be!