Monthly Archives: February 2016
As you may know, we’ve been taking Objects in Space and its physical controller setup to shows around Australia. We’ve been to Haven in Mackay, QLD, AVCon in Adelaide, SA, PAX Australia in Melbourne, VIC and Big Head Mode: Bonus Stage and RTX Australia here in Sydney, NSW.
It’s been a while since our last update, but there’s plenty to share!
Firstly, Objects in Space will be playable with all its usual physical controllers at Big Head Mode: Bonus Stage in Sydney this Wednesday night! The hilarious stage show has had us as indie developer guests before, and it’s always a blast to hang out, show off our games and witness the uncanny antics of Ben, Carlo and Rae. Come say hi! It’ll be a fun night!
Next up is GX Australia, Australia’s first queer gaming convention.
This is happening in Sydney at the Australian Technology Park, and not only will you be able to play Objects in Space there, but you’ll also be able to check out a new game by our Lead Artist Mathew Purchase: Unstoppable.
Unstoppable is a frantic post-apocalyptic truck-driving game where you’ll be able to upgrade your truck with all manner of chaotic extras to survive: from flamethrowers to armour plating, machine guns to side-mounted circular saws, there’s no end to the madness in this arcade mixture of Burnout and Mad Max!
Objects in Space will be playable all weekend, while Unstoppable will be there just on the Saturday.
We look forward to revealing more about both games very soon, and hope to see you on Wednesday or this weekend!