Taking criticism (or how to breathe epic sighs of relief)

By @ 08/02/13 in news

So now that we’re actually out there, opinions are flooding through on TownCraft! It’s a weird experience for us, suddenly having so many people who we’ve never met letting us know what they liked and didn’t, asking for help or reporting bugs.

It’s gratifying, but such a bizzare feeling! Thank you all and keep that feedback coming. You keep playing it, we’ll keep updating it!

Anyway, I thought I’d wrap up Friday afternoon by linking to some of the press coverage we’ve received from our nation’s critics so far. There are still some big ones to come, but the first few reviews and pieces of general coverage from PAX are starting to trickle out. And here it is…

(Oh, and I swear these are all the reviews and coverage I could find – I didn’t just omit the bad ones. :p)

Capsule Computers: 9/10
“TownCraft is casual gaming to the truest extent.”
“There is no sense of urgency involved at all, allowing you to play at your own pace. The mechanics are simple and there is a fairly wide variety of objects to gather, mine and build. All in all, TownCraft is a game that lets you sit back, relax and enjoy.”

HoldStartSelect: 4.5/5
“TownCraft is easily the best game I’ve played so far this year. And I mean by a f#$king mile. It could quite possibly be the best game to ever come out of the Aussie development scene.”
“Flat Earth Games’ TownCraft is an amazing encapsualtion of the intent and reason behind the existence of video games, but more so… the reason we play video games.”

Impulse Gamer: 8.5/10
“[A]n unashamedly cheery, pleasant, relaxing, addictive experience where you can just jump in and enjoy. Flat Earth Games has basically removed all the little annoyances and kept in all the fun stuff.”
“A small gem has been crafted, and although not flawless, still manages to shine in its own little way.”

Digitally Downloaded: 4/5
“Towncraft is one of the most likable games out there…”
“Towncraft is another one of those indie games that makes me so very proud of Australia’s game development scene.”

Kotaku:
“TownCraft had a solid showing which undoubtedly boosted its debut on the app store. While early players were busy building their first bustling towns, Towncraft was charging up the charts.”

Sydney Morning Herald / The Age:
“This is a great little game that will only get better as its small team of creators polishes it up further. One thing I really appreciate is that it has no in-app purchasing at all – the initial purchase price buys the entire game, and you will never be nagged to spend another cent after that.”

OnlySinglePlayer:
“My personal favourite indie game [of PAX] was TownCraft.”
“It’s a bit like Don’t Starve crossed with Sim City via Populous.”

Stevivor.com:
“…it is clear that the 2.5 years of development was well spent, and TownCraft is worthy of the asking price…”
“…fun, but deep, with clear expansion capability in future.”

GameArena:
“The game is interesting – a sandbox building game with a twist, where the player begins to manage a host of workers as their city grows. At it’s core, it plays to the strengths of the genre it slots into – punching trees and rocks to get the materials to build things.”

TGeekND:
* Indies to Watch
* Most fun games at PAX

TechGeek:
“Final impression: a simple and relaxing game for any type of gamer.”

And I know it doesn’t count as professional criticism, but I feel compelled to put this awesome little 5/5 user review from Game Informer up here too. 🙂


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