Ethics in game design

By @ 08/16/13 in articles

Rohan has just written a piece for outlining his thoughts on how and why it’s important to be ethical in the multitude of design decision one makes while creating a game.

Indeed, it’s something we’ve tried to pay particular attention to with TownCraft, but Rohan’s exploration of why he realised that the most minute of decisions were at their core ethical choices is very worth the read.

It’s everything from our business model (one payment only) to our treatment of trees and the environment in what is otherwise a quite benign game, one might assume.

Along similar lines, check out an article I wrote last year talking about how every decision we make is political, and the responsibility we have to wield that power with the weight it deserves.


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