Building your own game company
So amongst my many typing duties is a fortnightly column for MMGN, a Melbourne-based community web site.
This fortnight, I decided, given the exciting news on the Flat Earth front, to do up an article with the best advice I know how to give to people who are looking to cross the divide between being a fan of games and being a creator of games.
There’s nothing too specific in there about what to expect, but more of a do’s and dont’s guide.
Anyone who fits that bill can check it out here.